AI Insights · Timothy · October 2022
Top 5 Battlefield Commander Games on Android in Europe Q3 2022
In Q3 2022, Clash Royale led the battlefield commander games category on Android in Europe, with strong performance in revenue, downloads, and active users. Other notable games include Art of War: Legions and Warhammer 40,000: Tacticus ™.
The third quarter of 2022 saw significant activity in the battlefield commander games category on the Android platform in Europe. Sensor Tower provides insightful data on the performance of five top apps in this category: Clash Royale, Art of War: Legions, Warhammer 40,000: Tacticus ™, Valor Legends: Idle RPG, and War Eternal-Divine Battlefield.
Clash Royale from Supercell showed a dynamic quarter with its weekly revenue peaking at around $685K in early July, before experiencing fluctuations and ending the quarter with approximately $228K. Weekly downloads started strong at 136K in late June but saw a gradual decline to about 89K by the end of September. Active users followed a similar trend, starting at 22.2M and decreasing to 17.8M towards the end of the quarter.
Art of War: Legions by Fastone Games HK had a consistent revenue stream, peaking at roughly $106K in mid-September. Downloads were relatively stable, with a notable spike to 43K in late August. Active users saw a rise from 198K in late June to over 240K by the end of August, before declining to 173K at the end of September.
Warhammer 40,000: Tacticus ™ from Snowprint Studios AB, launched in mid-August, displayed promising growth. Its weekly revenue surged to about $84K by late August, maintaining steady figures around $74K towards the end of the quarter. Downloads peaked at 52K during its launch week and gradually decreased to 14K by the end of September. Active users increased rapidly from 12K in early August to around 45K by the end of that month and then stabilized at approximately 38K.
Valor Legends: Idle RPG by Century Games PTE. LTD. experienced a steady decline in revenue, starting at $45K in late June and dropping to around $20K by the end of September. Downloads saw a significant dip from 8.5K in late June to just 1.8K in mid-September, before rebounding to 13K at the end of the quarter. Active users remained relatively stable, fluctuating between 54K and 37K throughout the quarter.
War Eternal-Divine Battlefield from ONEMT had a modest performance, with revenue peaking at about $30K at the end of September. Downloads were steady, averaging around 700 to 800 per week. Active users showed some fluctuation, starting at 9K in late June, dropping to 6.8K in late August, and ending the quarter around 7K.
These insights, provided by Sensor Tower, highlight the dynamic landscape of battlefield commander games on Android in Europe during Q3 2022. For more detailed analysis and data, visit Sensor Tower.